![]() Barbarian despoilers provide adaptability tradition tree for -10% housing ![]() However! we have ways to reduce housing needs. 16 slots total, so you need 75 pops totalīy default it is extremely unprofitable thanks to rather low housing of paradise dome. Upgraded capital provides 10 housing and 3 specialist and ruler jobs. Half of the population is employed as clerks (meh) I percieve that to make resort worlds productive it's necessary to have significant bonuses to TV and housing (Thrifty, Communal pops, robots or slaves for clerk jobs, Imperious Architecture tradition) Wiki doesn't have all the necessary figures to do complete math on the options, so I'll have to wait till evening when I'm home. They probably will produce more than a megaplex, but the upkeep will be 4 rare resources per 4 slots, and those are hard to come by.Īs another option, 2 domes, tier 3 building (8 jobs) and rare resource factory would have upkeep of 2 rares and have 8 pops working productive (better-than-clerk) jobs. The upkeep will be 2 rare resources per 4 slots.Īlternatively, for 20 pops (4 slots) we could build two paradise domes (20 housing) and two 5-job buildings (e.g. we can build 2 luxury housing and 1 dome. 20 pops open 4 slots, one is occupied by megaplex - this leaves 3 slots for housing needs, i.e. If I were to carry on expanding with megaplexes, then, considering that 1 plex gives 11 jobs and every 20 pops give another 10 jobs, we need 1 megaplex per 20 pops. I'm reluctant to expand it further, but need to do more math to figure out if this can be made profitable. ![]() Can't remember exact figures, but quick math resulted in conclusion that the planet is a drain. Problem is, pops and buildings consume so much stuff (energy, food, CG, rare resources) that the planet doesn't actually pay for itself. This makes 25 pops in 25 housing, 25 jobs filled out of 26 and 1 slot free. 25 pops (12 clerk jobs from being resort world) 1 dome and 1 luxury residence (15 housing) Right now I have a resort world with (off top of my head as I'm not home): ![]()
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